{#each dragItems as dragItem(dragItem.id)} {@const node = dragItem.node} {@const id = node.id}
{#if $uiState.unlocked}
{:else} {node.title} {/if} {#if node.title !== node.type}
({node.type})
{/if}
{#each $widgetState[id] as item}
{#if dragItem[SHADOW_ITEM_MARKER_PROPERTY_NAME]}
{/if} {/each} {#if $uiState.unlocked}
{/if}
{/each}