Better seed randomizer
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@@ -206,8 +206,6 @@ export default class ComfyApp {
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private registerNodeTypeOverrides() {
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ComfyApp.node_type_overrides["SaveImage"] = nodes.ComfySaveImageNode;
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ComfyApp.node_type_overrides["PreviewImage"] = nodes.ComfyPreviewImageNode;
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ComfyApp.node_type_overrides["KSampler"] = nodes.ComfyKSamplerNode;
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ComfyApp.node_type_overrides["KSamplerAdvanced"] = nodes.ComfyKSamplerAdvancedNode;
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}
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private registerWidgetTypeOverrides() {
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@@ -389,10 +387,6 @@ export default class ComfyApp {
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this.api.addEventListener("executing", ({ detail }: CustomEvent) => {
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queueState.executingUpdated(detail.node);
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const node = this.lGraph.getNodeById(detail.node) as ComfyGraphNode;
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if (node?.onExecuting) {
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node.onExecuting();
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}
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this.lGraph.setDirtyCanvas(true, false);
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});
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@@ -496,7 +490,10 @@ export default class ComfyApp {
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if (widgets) {
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for (let i = 0; i < widgets.length; i++) {
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const widget = widgets[i];
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if (!widget.options || widget.options.serialize !== false) {
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let isVirtual = false;
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if ("isVirtual" in widget)
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isVirtual = (widget as ComfyWidget<any, any>).isVirtual;
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if ((!widget.options || widget.options.serialize !== false) && !isVirtual) {
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let value = widget.serializeValue ? await widget.serializeValue(n, i) : widget.value;
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inputs[widget.name] = value
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}
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@@ -575,9 +572,9 @@ export default class ComfyApp {
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for (const widget of node.widgets) {
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// Allow widgets to run callbacks after a prompt has been queued
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// e.g. random seed after every gen
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// if (widget.afterQueued) {
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// widget.afterQueued();
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// }
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if ("afterQueued" in widget) {
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(widget as ComfyWidget<any, any>).afterQueued();
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}
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}
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}
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}
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@@ -60,20 +60,18 @@
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let ctor: any = null;
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// custom widgets with TypeScript sources
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if (item.isVirtual) {
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let override = ComfyApp.widget_type_overrides[item.widget.type]
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if (override) {
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return override;
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}
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let override = ComfyApp.widget_type_overrides[item.widget.type]
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if (override) {
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return override;
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}
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// litegraph.ts built-in widgets
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switch (item.widget.type) {
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case "combo":
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case "combo":
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return ComboWidget;
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case "number":
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case "number":
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return RangeWidget;
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case "text":
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case "text":
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return TextWidget;
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}
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@@ -81,8 +79,7 @@
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}
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function updateNodeName(node: LGraphNode, value: string) {
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console.log("CHA")
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nodeState.nodeStateChanged(node);
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nodeState.nodeStateChanged(node);
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}
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</script>
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@@ -98,20 +95,20 @@
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<div class="animation-wrapper" class:is-executing={dragItem.isNodeExecuting} animate:flip={{duration:flipDurationMs}}>
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<Block>
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{#if $uiState.unlocked}
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<div class="handle" on:mousedown={startDrag} on:touchstart={startDrag} on:mouseup={stopDrag} on:touchend={stopDrag}>
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<Move/>
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</div>
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<div class="handle" on:mousedown={startDrag} on:touchstart={startDrag} on:mouseup={stopDrag} on:touchend={stopDrag}>
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<Move/>
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</div>
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{/if}
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<label for={String(id)}>
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<BlockTitle>
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{#if $uiState.unlocked}
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<input bind:value={dragItem.node.title} type="text" minlength="1" on:input="{(v) => { updateNodeName(node, v) }}"/>
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{:else}
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{node.title}
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{/if}
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{#if node.title !== node.type}
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<span class="node-type">({node.type})</span>
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{/if}
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{#if $uiState.unlocked}
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<input bind:value={dragItem.node.title} type="text" minlength="1" on:input="{(v) => { updateNodeName(node, v) }}"/>
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{:else}
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{node.title}
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{/if}
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{#if node.title !== node.type}
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<span class="node-type">({node.type})</span>
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{/if}
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</BlockTitle>
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</label>
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{#each $widgetState[id] as item}
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@@ -166,7 +163,7 @@
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}
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.node-type {
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font-size: smaller;
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color: var(--neutral-400);
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}
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font-size: smaller;
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color: var(--neutral-400);
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}
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</style>
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