Serialize node links instead of widget values
Syncing litegraph widget state is kinda annoying, and unnecessary since everything will be moved to separate UI component nodes. Instead I modified the input slot type to store the min/max/step to be copied into the default UI node later. Now nothing uses litegraph's widgets anymore
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@@ -221,12 +221,12 @@ function nodeAdded(node: LGraphNode) {
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const parent = findDefaultContainerForInsertion();
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// Add default node panel containing all widgets
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if (node.widgets && node.widgets.length > 0) {
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const container = addContainer(parent.id, { title: node.title, direction: "vertical", associatedNode: node.id });
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for (const widget of node.widgets) {
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addWidget(container.id, node, widget, { associatedNode: node.id });
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}
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}
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// if (node.widgets && node.widgets.length > 0) {
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// const container = addContainer(parent.id, { title: node.title, direction: "vertical", associatedNode: node.id });
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// for (const widget of node.widgets) {
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// addWidget(container.id, node, widget, { associatedNode: node.id });
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// }
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// }
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}
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function removeEntry(state: LayoutState, id: DragItemID) {
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@@ -63,14 +63,14 @@ function nodeAdded(node: LGraphNode) {
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const widgets = [];
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if (node.widgets) {
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for (const [index, widget] of node.widgets.entries()) {
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let isVirtual = false;
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if ("isVirtual" in widget)
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isVirtual = (widget as ComfyWidget<any, any>).isVirtual;
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widgets.push({ index, widget, value: writable(widget.value), isVirtual: isVirtual })
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}
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}
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// if (node.widgets) {
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// for (const [index, widget] of node.widgets.entries()) {
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// let isVirtual = false;
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// if ("isVirtual" in widget)
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// isVirtual = (widget as ComfyWidget<any, any>).isVirtual;
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// widgets.push({ index, widget, value: writable(widget.value), isVirtual: isVirtual })
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// }
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// }
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state[node.id] = { node: node, name: node.title, widgetStates: widgets }
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store.set(state);
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@@ -97,17 +97,17 @@ function configureFinished(graph: LGraph) {
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for (const node of graph.computeExecutionOrder(false, null)) {
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state[node.id].name = node.title;
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const widgetStates = state[node.id].widgetStates;
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if (node.widgets_values) {
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for (const [i, value] of node.widgets_values.entries()) {
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if (i < widgetStates.length && !widgetStates[i].isVirtual) {
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widgetStates[i].value.set(value);
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}
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else {
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console.log("Skip virtual widget", node.id, node.type, widgetStates[i].widget)
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}
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}
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}
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// const widgetStates = state[node.id].widgetStates;
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// if (node.widgets_values) {
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// for (const [i, value] of node.widgets_values.entries()) {
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// if (i < widgetStates.length && !widgetStates[i].isVirtual) {
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// widgetStates[i].value.set(value);
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// }
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// else {
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// console.log("Skip virtual widget", node.id, node.type, widgetStates[i].widget)
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// }
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// }
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// }
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}
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store.set(state)
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